All champions

Aatrox

the Darkin Blade

TopPatch 16.17Emerald 2+Solo queue

Win rate

50%

Pick rate

7%

Ban rate

2%

Games

294

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: HasteLast StandResolveBone PlatingRevitalizeAdaptive ForceAdaptive ForceHealth Scaling
    20%49%59

Summoner spells

  • FlashTeleport
    Flash + Teleport
    51%51%150
  • FlashIgnite
    Flash + Ignite
    45%48%132

Starting items

Leaving the fountain
  • Doran's ShieldHealth Potion
    Doran's Shield, Health Potion
    27%49%80
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    21%43%63
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    19%58%57

Core build

First three legendaries, in order
  • EclipseSundered SkyDeath's Dance
    Eclipse → Sundered Sky → Death's Dance
    7.5%22

Boots

  • Plated Steelcaps
    Plated Steelcaps
    64%49%188
  • Mercury's Treads
    Mercury's Treads
    24%58%72

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

The Darkin BladeQUmbral DashEInfernal ChainsW

Max order·The Darkin Blade → Umbral Dash → Infernal Chains

88%51%258

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — The Darkin BladeQQQQQQ
W — Infernal ChainsWWWWWW
E — Umbral DashEEEEEE
R — World EnderRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.