All champions

Ahri

the Nine-Tailed Fox

MidPatch 16.16Emerald 2+Solo queue

Win rate

57%

Pick rate

12%

Ban rate

3%

Games

125

Runes

Most popular first
  • Electrocute

    Electrocute

    Taste of BloodGrisly MementosUltimate HunterSorceryManaflow BandTranscendenceAttack SpeedAdaptive ForceHealth Scaling
    15%—19
  • Electrocute

    Electrocute

    Taste of BloodGrisly MementosUltimate HunterSorceryManaflow BandScorchAttack SpeedAdaptive ForceHealth
    14%—17

Summoner spells

  • FlashTeleport
    Flash + Teleport
    54%52%67
  • FlashIgnite
    Flash + Ignite
    46%61%57

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    50%60%62
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    48%55%60

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    58%59%73
  • Sorcerer's Shoes
    Sorcerer's Shoes
    28%—35

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Orb of DeceptionQFox-FireWCharmE

Max order·Orb of Deception → Fox-Fire → Charm

88%62%110

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Orb of DeceptionQQQQQQ
W — Fox-FireWWWWWW
E — CharmEEEEEE
R — Spirit RushRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.