All champions

Ahri

the Nine-Tailed Fox

TopPatch 16.17Emerald 2+Solo queue

Win rate

—

Pick rate

11%

Ban rate

3%

Games

49

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    49%—24
  • FlashIgnite
    Flash + Ignite
    45%—22

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    47%—23
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    47%—23

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    69%—34

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Orb of DeceptionQFox-FireWCharmE

Max order·Orb of Deception → Fox-Fire → Charm

84%—41

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Orb of DeceptionQQQQQQNo data for level 18
W — Fox-FireWWWWWWNo data for level 18
E — CharmEEEEENo data for level 18
R — Spirit RushRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.