All champions

Ahri

the Nine-Tailed Fox

TopPatch 16.18Emerald 2+Solo queue

Win rate

46%

Pick rate

11%

Ban rate

3%

Games

129

Runes

Most popular first
  • Electrocute

    Electrocute

    Taste of BloodGrisly MementosUltimate HunterSorceryManaflow BandTranscendenceAttack SpeedAdaptive ForceHealth Scaling
    24%—31

Summoner spells

  • FlashIgnite
    Flash + Ignite
    62%44%80
  • FlashTeleport
    Flash + Teleport
    32%—41

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    50%50%64
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    45%41%58

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    64%49%82
  • Sorcerer's Shoes
    Sorcerer's Shoes
    26%—33

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Orb of DeceptionQFox-FireWCharmE

Max order·Orb of Deception → Fox-Fire → Charm

84%45%109

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Orb of DeceptionQQQQQQ
W — Fox-FireWWWWWW
E — CharmEEEEEE
R — Spirit RushRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.