All champions

Ambessa

Matriarch of War

JunglePatch 16.17Emerald 2+Solo queue

Win rate

46%

Pick rate

11%

Ban rate

9%

Games

212

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: HasteCut DownInspirationCosmic InsightMagical FootwearAdaptive ForceAdaptive ForceHealth
    14%—29
  • Conqueror

    Conqueror

    TriumphLegend: HasteLast StandInspirationCosmic InsightMagical FootwearAdaptive ForceAdaptive ForceHealth
    13%—27

Summoner spells

  • FlashSmite
    Flash + Smite
    100%46%212

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    31%45%65
  • Scorchclaw Pup
    Scorchclaw Pup
    15%—32
  • Gustwalker Hatchling
    Gustwalker Hatchling
    10%—22

Core build

First three legendaries, in order
  • Profane HydraVoltaic CycloswordDeath's Dance
    Profane Hydra → Voltaic Cyclosword → Death's Dance
    8.5%—18
  • Profane HydraAxiom ArcDeath's Dance
    Profane Hydra → Axiom Arc → Death's Dance
    7.5%—16

Boots

  • Plated Steelcaps
    Plated Steelcaps
    27%47%58
  • Mercury's Treads
    Mercury's Treads
    27%52%58
  • Gluttonous Greaves
    Gluttonous Greaves
    9.4%—20

Later items

What fills each remaining slot

Fourth item

  • Endless Hunger
    Endless Hunger
    10%—
  • Maw of Malmortius
    Maw of Malmortius
    7.5%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Cunning Sweep / Sundering SlamQLacerateERepudiationW

Max order·Cunning Sweep / Sundering Slam → Lacerate → Repudiation

85%49%181

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Cunning Sweep / Sundering SlamQQQQQQ
W — RepudiationWWWWWW
E — LacerateEEEEEE
R — Public ExecutionRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.