All champions

Anivia

the Cryophoenix

MidPatch 16.17Emerald 2+Solo queue

Win rate

51%

Pick rate

5%

Ban rate

4%

Games

302

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Manaflow BandTranscendenceScorchPrecisionPresence of MindCoup de GraceAttack SpeedAdaptive ForceHealth
    7.3%—22
  • Electrocute

    Electrocute

    Cheap ShotGrisly MementosRelentless HunterPrecisionCoup de GracePresence of MindAttack SpeedAdaptive ForceHealth Scaling
    5.0%—15
  • Deathfire Touch

    Deathfire Touch

    Manaflow BandCelerityScorchPrecisionLegend: HasteCut DownAttack SpeedMove SpeedHealth
    5.0%—15

Summoner spells

  • FlashTeleport
    Flash + Teleport
    80%49%242
  • FlashIgnite
    Flash + Ignite
    17%58%52

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    49%47%147
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    48%54%146

Core build

First three legendaries, in order
  • Rod of AgesMalignanceZhonya's Hourglass
    Rod of Ages → Malignance → Zhonya's Hourglass
    19%54%57
  • Rod of AgesMalignanceLiandry's Torment
    Rod of Ages → Malignance → Liandry's Torment
    6.0%—18

Boots

  • Boots of Swiftness
    Boots of Swiftness
    41%50%125
  • Sorcerer's Shoes
    Sorcerer's Shoes
    23%56%68
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    14%—42

Later items

What fills each remaining slot

Fourth item

  • Zhonya's Hourglass
    Zhonya's Hourglass
    5.0%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

FrostbiteEFlash FrostQCrystallizeW

Max order·Frostbite → Flash Frost → Crystallize

47%56%142

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Flash FrostQQQQQQ
W — CrystallizeWWWWWW
E — FrostbiteEEEEEE
R — Glacial StormRRRR
  • E › W › Q32% of games52% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.