All champions
E
Q
W
Anivia
the Cryophoenix
MidPatch 16.20Emerald 2+Solo queue
Win rate
53%
Pick rate
4%
Ban rate
3%
Games
1.28k
Runes
Most popular first

Electrocute



Precision



14%58%175
Electrocute



Sorcery



8.3%42%106
Electrocute



Precision



7.7%65%99
Summoner spells
- Flash + Teleport

57%50%729 - Flash + Ignite

40%58%517 - Flash + Ghost

2.0%—25
Starting items
Leaving the fountain
- Doran's Ring, Health Potion, Health Potion


51%56%649 - Doran's Ring, Health Potion, Health Potion, Stealth Ward



45%50%583 - Doran's Ring, Health Potion, Health Potion, Stealth Ward, Oracle Lens




1.2%—15
Core build
First three legendaries, in order
- Rod of Ages → Malignance → Zhonya's Hourglass


20%59%252 - Rod of Ages → Malignance → Liandry's Torment


11%57%135 - Rod of Ages → Archangel's Staff → Zhonya's Hourglass


3.1%—40
Boots
- Sorcerer's Shoes
36%52%458 - Boots of Swiftness
33%55%427 - Mercury's Treads
15%58%197
Later items
What fills each remaining slot
Fourth item
- Zhonya's Hourglass
4.5%69% - Rabadon's Deathcap
4.4%53% - Liandry's Torment
3.2%— - Bloodletter's Curse
1.6%—
Fifth item
Not enough games yet
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
E
Q
WMax order·Frostbite → Flash Frost → Crystallize
67%56%861
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- E › W › Q16% of games55% win
Matchups
How games went when this mid met them
Does well into
vs its own average
Struggles into
vs its own average
Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

