All champions

Anivia

the Cryophoenix

SupportPatch 16.20Emerald 2+Solo queue

Win rate

43%

Pick rate

4%

Ban rate

3%

Games

136

Runes

Most popular first
  • Electrocute

    Electrocute

    Cheap ShotGrisly MementosRelentless HunterSorceryManaflow BandScorchAdaptive ForceAdaptive ForceHealth Scaling
    20%—27
  • Electrocute

    Electrocute

    Cheap ShotGrisly MementosRelentless HunterPrecisionCoup de GracePresence of MindAdaptive ForceAdaptive ForceHealth Scaling
    20%—27

Summoner spells

  • FlashIgnite
    Flash + Ignite
    48%48%65
  • FlashHeal
    Flash + Heal
    33%—45
  • ExhaustFlash
    Exhaust + Flash
    18%—25

Starting items

Leaving the fountain
  • Health PotionHealth PotionStealth Ward
    Health Potion, Health Potion, Stealth Ward
    48%43%65
  • Health PotionHealth Potion
    Health Potion, Health Potion
    29%—39
  • Health PotionHealth PotionOracle Lens
    Health Potion, Health Potion, Oracle Lens
    11%—15

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    68%43%92
  • Sorcerer's Shoes
    Sorcerer's Shoes
    14%—19

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

FrostbiteEFlash FrostQCrystallizeW

Max order·Frostbite → Flash Frost → Crystallize

29%—40

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Flash FrostQQQQQQNo data for level 17No data for level 18
W — CrystallizeWWWWNo data for level 17No data for level 18
E — FrostbiteEEEEEENo data for level 17No data for level 18
R — Glacial StormRRRRNo data for level 17No data for level 18
  • E › W › Q18% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Bot lane partners

No pairing has come up 60 times yet.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.