All champions

Azir

the Emperor of the Sands

MidPatch 16.16Emerald 2+Solo queue

Win rate

Pick rate

4%

Ban rate

0%

Games

22

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    68%15

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    86%19

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Arise!WConquering SandsQShifting SandsE

Max order·Arise! → Conquering Sands → Shifting Sands

100%22

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Conquering SandsQQNo data for level 3No data for level 4QQQQNo data for level 16No data for level 17No data for level 18
W — Arise!WWNo data for level 3No data for level 4WWWNo data for level 16No data for level 17No data for level 18
E — Shifting SandsENo data for level 3No data for level 4EENo data for level 16No data for level 17No data for level 18
R — Emperor's DivideRNo data for level 3No data for level 4RRNo data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 591 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.