All champions

Azir

the Emperor of the Sands

MidPatch 16.17Emerald 2+Solo queue

Win rate

43%

Pick rate

2%

Ban rate

0%

Games

176

Runes

Most popular first
  • Press the Attack

    Press the Attack

    Presence of MindLegend: AlacrityCut DownResolveBone PlatingOvergrowthAttack SpeedAdaptive ForceHealth
    9.1%—16

Summoner spells

  • FlashTeleport
    Flash + Teleport
    76%43%133
  • FlashIgnite
    Flash + Ignite
    16%—28

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    53%39%93
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    44%47%78

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    80%41%140
  • Mercury's Treads
    Mercury's Treads
    10%—18

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Arise!WConquering SandsQShifting SandsE

Max order·Arise! → Conquering Sands → Shifting Sands

86%44%152

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Conquering SandsQQQQQQ
W — Arise!WWWWWW
E — Shifting SandsEEEEEE
R — Emperor's DivideRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.