All champions

Azir

the Emperor of the Sands

TopPatch 16.20Emerald 2+Solo queue

Win rate

52%

Pick rate

3%

Ban rate

0%

Games

349

Runes

Most popular first
  • Hail of Blades

    Hail of Blades

    Cheap ShotGrisly MementosUltimate HunterSorceryManaflow BandScorchAttack SpeedAdaptive ForceHealth
    11%—37
  • First Strike

    First Strike

    Cash BackTriple TonicCosmic InsightPrecisionLegend: AlacrityPresence of MindAttack SpeedAdaptive ForceHealth Scaling
    9.2%—32
  • Press the Attack

    Press the Attack

    Presence of MindLegend: AlacrityCut DownSorceryManaflow BandGathering StormAttack SpeedAdaptive ForceHealth Scaling
    5.4%—19

Summoner spells

  • FlashTeleport
    Flash + Teleport
    46%53%160
  • FlashIgnite
    Flash + Ignite
    35%56%122
  • ExhaustFlash
    Exhaust + Flash
    16%46%57

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    67%53%235
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    30%49%104

Core build

First three legendaries, in order
  • Nashor's ToothShadowflameRabadon's Deathcap
    Nashor's Tooth → Shadowflame → Rabadon's Deathcap
    6.9%—24
  • Nashor's ToothShadowflameZhonya's Hourglass
    Nashor's Tooth → Shadowflame → Zhonya's Hourglass
    4.3%—15

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    77%55%267
  • Mercury's Treads
    Mercury's Treads
    5.2%—18

Later items

What fills each remaining slot

Fourth item

  • Rabadon's Deathcap
    Rabadon's Deathcap
    5.2%—
  • Zhonya's Hourglass
    Zhonya's Hourglass
    4.6%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Arise!WConquering SandsQShifting SandsE

Max order·Arise! → Conquering Sands → Shifting Sands

92%55%322

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Conquering SandsQQQQQQ
W — Arise!WWWWWW
E — Shifting SandsEEEEEE
R — Emperor's DivideRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.