All champions

Brand

the Burning Vengeance

TopPatch 16.20Emerald 2+Solo queue

Win rate

43%

Pick rate

2%

Ban rate

0%

Games

60

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    35%—21

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    52%—31
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    38%—23

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    65%—39

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Pillar of FlameWConflagrationESearQ

Max order·Pillar of Flame → Conflagration → Sear

55%—33

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — SearQQQQQNo data for level 18
W — Pillar of FlameWWWWWWNo data for level 18
E — ConflagrationEEEEEENo data for level 18
R — PyroclasmRRRRNo data for level 18
  • W › Q › E30% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.