All champions

Briar

the Restrained Hunger

JunglePatch 16.17Emerald 2+Solo queue

Win rate

50%

Pick rate

2%

Ban rate

1%

Games

98

Runes

Most popular first
  • Press the Attack

    Press the Attack

    TriumphLegend: AlacrityCoup de GraceDominationSudden ImpactTreasure HunterAdaptive ForceAdaptive ForceHealth Scaling
    32%31

Summoner spells

  • FlashSmite
    Flash + Smite
    100%50%98

Starting items

Leaving the fountain
  • Mosstomper SeedlingStealth Ward
    Mosstomper Seedling, Stealth Ward
    35%34
  • Mosstomper SeedlingHealth PotionStealth Ward
    Mosstomper Seedling, Health Potion, Stealth Ward
    22%22

Core build

First three legendaries, in order
  • Titanic HydraBlack CleaverDeath's Dance
    Titanic Hydra → Black Cleaver → Death's Dance
    33%32

Boots

  • Plated Steelcaps
    Plated Steelcaps
    52%51%51
  • Mercury's Treads
    Mercury's Treads
    28%27

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Blood Frenzy / Snack AttackWHead RushQChilling ScreamE

Max order·Blood Frenzy / Snack Attack → Head Rush → Chilling Scream

76%59%74

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Head RushQQQQQQNo data for level 18
W — Blood Frenzy / Snack AttackWWWWWWNo data for level 18
E — Chilling ScreamEEEEENo data for level 18
R — Certain DeathRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.