All champions

Briar

the Restrained Hunger

JunglePatch 16.17Emerald 2+Solo queue

Win rate

46%

Pick rate

1%

Ban rate

1%

Games

145

Runes

Most popular first
  • Press the Attack

    Press the Attack

    TriumphLegend: AlacrityCoup de GraceDominationSudden ImpactTreasure HunterAdaptive ForceAdaptive ForceHealth Scaling
    30%—43
  • Hail of Blades

    Hail of Blades

    Sudden ImpactSixth SenseTreasure HunterPrecisionTriumphCut DownAdaptive ForceAdaptive ForceHealth Scaling
    13%—19

Summoner spells

  • FlashSmite
    Flash + Smite
    99%46%144

Starting items

Leaving the fountain
  • Mosstomper SeedlingStealth Ward
    Mosstomper Seedling, Stealth Ward
    32%—46
  • Mosstomper SeedlingHealth PotionStealth Ward
    Mosstomper Seedling, Health Potion, Stealth Ward
    21%—31

Core build

First three legendaries, in order
  • Titanic HydraBlack CleaverDeath's Dance
    Titanic Hydra → Black Cleaver → Death's Dance
    28%—41

Boots

  • Plated Steelcaps
    Plated Steelcaps
    46%48%67
  • Mercury's Treads
    Mercury's Treads
    29%—42

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Blood Frenzy / Snack AttackWHead RushQChilling ScreamE

Max order·Blood Frenzy / Snack Attack → Head Rush → Chilling Scream

80%52%116

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Head RushQQQQQQ
W — Blood Frenzy / Snack AttackWWWWWW
E — Chilling ScreamEEEEEE
R — Certain DeathRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.