All champions

Cassiopeia

the Serpent's Embrace

MidPatch 16.16Emerald 2+Solo queue

Win rate

42%

Pick rate

10%

Ban rate

14%

Games

66

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Manaflow BandCelerityScorchPrecisionLegend: HasteCut DownAdaptive ForceMove SpeedHealth
    23%—15

Summoner spells

  • FlashTeleport
    Flash + Teleport
    55%—36
  • FlashGhost
    Flash + Ghost
    24%—16

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    56%—37
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    44%—29

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    58%—38

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Twin FangENoxious BlastQMiasmaW

Max order·Twin Fang → Noxious Blast → Miasma

77%49%51

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Noxious BlastQQQQQQ
W — MiasmaWWWWWW
E — Twin FangEEEEEE
R — Petrifying GazeRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.