All champions
E
Q
W
Cassiopeia
the Serpent's Embrace
MidPatch 16.18Emerald 2+Solo queue
Win rate
51%
Pick rate
6%
Ban rate
5%
Games
1.12k
Runes
Most popular first

Deathfire Touch



Precision



13%47%150
Deathfire Touch



Precision



9.4%38%105
Conqueror



Sorcery



4.1%—46
Summoner spells
- Flash + Teleport

35%48%386 - Flash + Ignite

25%57%283 - Flash + Ghost

23%50%261
Starting items
Leaving the fountain
- Doran's Ring, Health Potion, Health Potion, Stealth Ward



53%53%591 - Doran's Ring, Health Potion, Health Potion


36%47%406 - Health Potion, Health Potion, Tear of the Goddess, Stealth Ward



4.2%—47
Core build
First three legendaries, in order
- Rod of Ages → Archangel's Staff → Rylai's Crystal Scepter


22%62%242 - Archangel's Staff → Rylai's Crystal Scepter → Zhonya's Hourglass


4.7%54%52 - Rod of Ages → Hextech Rocketbelt → Rylai's Crystal Scepter


4.5%44%50
Boots
- Boots of Swiftness
50%49%563 - Ionian Boots of Lucidity
20%58%227 - Mercury's Treads
13%44%140
Later items
What fills each remaining slot
Fourth item
- Zhonya's Hourglass
9.3%61% - Rabadon's Deathcap
4.0%— - Bloodletter's Curse
2.7%— - Liandry's Torment
2.5%—
Fifth item
Not enough games yet
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
E
Q
WMax order·Twin Fang → Noxious Blast → Miasma
86%52%962
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
How games went when this mid met them
Does well into
vs its own average
Struggles into
vs its own average
Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

