All champions

Cassiopeia

the Serpent's Embrace

TopPatch 16.17Emerald 2+Solo queue

Win rate

48%

Pick rate

10%

Ban rate

12%

Games

200

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Manaflow BandCelerityScorchPrecisionLegend: HasteCut DownAdaptive ForceMove SpeedHealth
    11%—22

Summoner spells

  • FlashIgnite
    Flash + Ignite
    36%54%71
  • FlashTeleport
    Flash + Teleport
    27%39%54
  • ExhaustFlash
    Exhaust + Flash
    23%—46

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    55%50%109
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    35%50%70

Core build

First three legendaries, in order
  • Rod of AgesArchangel's StaffRylai's Crystal Scepter
    Rod of Ages → Archangel's Staff → Rylai's Crystal Scepter
    12%—23

Boots

  • Boots of Swiftness
    Boots of Swiftness
    72%48%143

Later items

What fills each remaining slot

Fourth item

  • Zhonya's Hourglass
    Zhonya's Hourglass
    8.0%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Twin FangENoxious BlastQMiasmaW

Max order·Twin Fang → Noxious Blast → Miasma

88%51%176

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Noxious BlastQQQQQQ
W — MiasmaWWWWWW
E — Twin FangEEEEEE
R — Petrifying GazeRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.