All champions

Cho'Gath

the Terror of the Void

MidPatch 16.18Emerald 2+Solo queue

Win rate

52%

Pick rate

9%

Ban rate

3%

Games

233

Runes

Most popular first
  • Hail of Blades

    Hail of Blades

    Cheap ShotGrisly MementosUltimate HunterSorceryAxiom ArcanistCelerityAdaptive ForceMove SpeedHealth Scaling
    63%54%146

Summoner spells

  • FlashGhost
    Flash + Ghost
    52%54%122
  • FlashTeleport
    Flash + Teleport
    28%45%65
  • FlashIgnite
    Flash + Ignite
    18%—43

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    70%57%162
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    20%—47

Core build

First three legendaries, in order
  • Hextech RocketbeltRiftmakerDead Man's Plate
    Hextech Rocketbelt → Riftmaker → Dead Man's Plate
    24%68%56

Boots

  • Boots of Swiftness
    Boots of Swiftness
    60%50%139
  • Mercury's Treads
    Mercury's Treads
    14%—32
  • Plated Steelcaps
    Plated Steelcaps
    13%—30

Later items

What fills each remaining slot

Fourth item

  • Jak'Sho, The Protean
    Jak'Sho, The Protean
    6.4%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Vorpal SpikesEFeral ScreamWRuptureQ

Max order·Vorpal Spikes → Feral Scream → Rupture

41%58%95

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — RuptureQQQQQ
W — Feral ScreamWWWWWWWW
E — Vorpal SpikesEEEEE
R — FeastRRRR
  • Q › W › E27% of games65% win
  • Q › E › W8% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.