All champions

Darius

the Hand of Noxus

TopPatch 16.16Emerald 2+Solo queue

Win rate

51%

Pick rate

6%

Ban rate

8%

Games

51

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    49%—25
  • FlashGhost
    Flash + Ghost
    35%—18

Starting items

Leaving the fountain
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    37%—19

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    63%—32

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

DecimateQApprehendECrippling StrikeW

Max order·Decimate → Apprehend → Crippling Strike

90%—46

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — DecimateQQQQQQ
W — Crippling StrikeWWWWWW
E — ApprehendEEEEEE
R — Noxian GuillotineRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.