All champions

Diana

Scorn of the Moon

JunglePatch 16.17Emerald 2+Solo queue

Win rate

49%

Pick rate

3%

Ban rate

1%

Games

154

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityCoup de GraceInspirationCosmic InsightMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    31%48

Summoner spells

  • FlashSmite
    Flash + Smite
    100%49%154

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    31%48
  • Scorchclaw Pup
    Scorchclaw Pup
    25%39
  • Scorchclaw PupHealth PotionStealth Ward
    Scorchclaw Pup, Health Potion, Stealth Ward
    12%19

Core build

First three legendaries, in order
  • Dusk and DawnRiftmakerZhonya's Hourglass
    Dusk and Dawn → Riftmaker → Zhonya's Hourglass
    12%18
  • Hextech RocketbeltRiftmakerZhonya's Hourglass
    Hextech Rocketbelt → Riftmaker → Zhonya's Hourglass
    10%16

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    32%49
  • Plated Steelcaps
    Plated Steelcaps
    32%49
  • Mercury's Treads
    Mercury's Treads
    21%32

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Crescent StrikeQPale CascadeWLunar RushE

Max order·Crescent Strike → Pale Cascade → Lunar Rush

79%52%122

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Crescent StrikeQQQQQQ
W — Pale CascadeWWWWWW
E — Lunar RushEEEEEE
R — MoonfallRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.