All champions

Diana

Scorn of the Moon

MidPatch 16.21Emerald 2+Solo queue

Win rate

48%

Pick rate

6%

Ban rate

1%

Games

740

Runes

Most popular first
  • Electrocute

    Electrocute

    Sudden ImpactGrisly MementosTreasure HunterResolveBone PlatingShield BashAdaptive ForceAdaptive ForceHealth Scaling
    17%47%127
  • Electrocute

    Electrocute

    Sudden ImpactGrisly MementosTreasure HunterSorceryManaflow BandScorchAdaptive ForceAdaptive ForceHealth Scaling
    14%44%104
  • Electrocute

    Electrocute

    Sudden ImpactGrisly MementosTreasure HunterResolveShield BashBone PlatingAdaptive ForceAdaptive ForceHealth Scaling
    5.4%—40

Summoner spells

  • FlashIgnite
    Flash + Ignite
    88%48%653
  • FlashTeleport
    Flash + Teleport
    11%51%80

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    51%47%378
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    46%49%339

Core build

First three legendaries, in order
  • StormsurgeShadowflameZhonya's Hourglass
    Stormsurge → Shadowflame → Zhonya's Hourglass
    16%45%117
  • Lich BaneShadowflameZhonya's Hourglass
    Lich Bane → Shadowflame → Zhonya's Hourglass
    6.6%—49
  • StormsurgeShadowflameRabadon's Deathcap
    Stormsurge → Shadowflame → Rabadon's Deathcap
    5.4%—40

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    84%50%623
  • Mercury's Treads
    Mercury's Treads
    8.2%38%61
  • Plated Steelcaps
    Plated Steelcaps
    4.1%—30

Later items

What fills each remaining slot

Fourth item

  • Rabadon's Deathcap
    Rabadon's Deathcap
    9.6%44%
  • Zhonya's Hourglass
    Zhonya's Hourglass
    4.5%—
  • Void Staff
    Void Staff
    2.7%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Crescent StrikeQPale CascadeWLunar RushE

Max order·Crescent Strike → Pale Cascade → Lunar Rush

85%50%627

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Crescent StrikeQQQQQQ
W — Pale CascadeWWWWWW
E — Lunar RushEEEEEE
R — MoonfallRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,061 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.