All champions

Diana

Scorn of the Moon

TopPatch 16.19Emerald 2+Solo queue

Win rate

51%

Pick rate

4%

Ban rate

1%

Games

68

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    69%—47
  • FlashTeleport
    Flash + Teleport
    29%—20

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    53%—36
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    43%—29

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    68%—46

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Crescent StrikeQPale CascadeWLunar RushE

Max order·Crescent Strike → Pale Cascade → Lunar Rush

88%52%60

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Crescent StrikeQQQQQQ
W — Pale CascadeWWWWWW
E — Lunar RushEEEEEE
R — MoonfallRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.