All champions

Dr. Mundo

the Madman of Zaun

JunglePatch 16.17Emerald 2+Solo queue

Win rate

Pick rate

5%

Ban rate

1%

Games

42

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    95%40

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    48%20
  • Plated Steelcaps
    Plated Steelcaps
    36%15

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Infected BonesawQBlunt Force TraumaEHeart ZapperW

Max order·Infected Bonesaw → Blunt Force Trauma → Heart Zapper

76%32

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Infected BonesawQQQQQQNo data for level 17No data for level 18
W — Heart ZapperWWWWNo data for level 17No data for level 18
E — Blunt Force TraumaEEEEEENo data for level 17No data for level 18
R — Maximum DosageRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.