All champions

Dr. Mundo

the Madman of Zaun

JunglePatch 16.19Emerald 2+Solo queue

Win rate

46%

Pick rate

4%

Ban rate

2%

Games

267

Runes

Most popular first
  • Fleet Footwork

    Fleet Footwork

    TriumphLegend: AlacrityCoup de GraceInspirationApproach VelocityMagical FootwearAttack SpeedHealth ScalingHealth Scaling
    40%47%108
  • Fleet Footwork

    Fleet Footwork

    TriumphLegend: AlacrityCut DownInspirationApproach VelocityMagical FootwearAttack SpeedHealth ScalingHealth Scaling
    21%47%55
  • Fleet Footwork

    Fleet Footwork

    TriumphLegend: AlacrityCoup de GraceInspirationMagical FootwearApproach VelocityAttack SpeedHealth ScalingHealth Scaling
    7.9%—21

Summoner spells

  • FlashSmite
    Flash + Smite
    91%48%244
  • GhostSmite
    Ghost + Smite
    8.2%—22

Starting items

Leaving the fountain
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    24%39%64
  • Gustwalker Hatchling
    Gustwalker Hatchling
    18%—49
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    11%—30

Core build

First three legendaries, in order
  • HeartsteelDead Man's PlateSpirit Visage
    Heartsteel → Dead Man's Plate → Spirit Visage
    34%50%92
  • HeartsteelDead Man's PlateRanduin's Omen
    Heartsteel → Dead Man's Plate → Randuin's Omen
    6.7%—18

Boots

  • Boots of Swiftness
    Boots of Swiftness
    72%50%193
  • Plated Steelcaps
    Plated Steelcaps
    18%—49
  • Mercury's Treads
    Mercury's Treads
    6.4%—17

Later items

What fills each remaining slot

Fourth item

  • Titanic Hydra
    Titanic Hydra
    8.2%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Infected BonesawQBlunt Force TraumaEHeart ZapperW

Max order·Infected Bonesaw → Blunt Force Trauma → Heart Zapper

89%50%238

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Infected BonesawQQQQQQ
W — Heart ZapperWWWWWW
E — Blunt Force TraumaEEEEEE
R — Maximum DosageRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.