All champions

Dr. Mundo

the Madman of Zaun

JunglePatch 16.20Emerald 2+Solo queue

Win rate

48%

Pick rate

3%

Ban rate

1%

Games

266

Runes

Most popular first
  • Fleet Footwork

    Fleet Footwork

    TriumphLegend: AlacrityCoup de GraceInspirationApproach VelocityMagical FootwearAttack SpeedHealth ScalingHealth Scaling
    39%50%105
  • Fleet Footwork

    Fleet Footwork

    TriumphLegend: AlacrityCut DownInspirationApproach VelocityMagical FootwearAttack SpeedHealth ScalingHealth Scaling
    13%—35
  • Fleet Footwork

    Fleet Footwork

    TriumphLegend: AlacrityCoup de GraceInspirationMagical FootwearApproach VelocityAttack SpeedHealth ScalingHealth Scaling
    12%—33

Summoner spells

  • FlashSmite
    Flash + Smite
    92%47%245
  • GhostSmite
    Ghost + Smite
    7.9%—21

Starting items

Leaving the fountain
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    27%51%72
  • Gustwalker Hatchling
    Gustwalker Hatchling
    24%46%65
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    9.4%—25

Core build

First three legendaries, in order
  • HeartsteelDead Man's PlateSpirit Visage
    Heartsteel → Dead Man's Plate → Spirit Visage
    40%54%107
  • HeartsteelSpirit VisageDead Man's Plate
    Heartsteel → Spirit Visage → Dead Man's Plate
    6.8%—18

Boots

  • Boots of Swiftness
    Boots of Swiftness
    68%49%180
  • Plated Steelcaps
    Plated Steelcaps
    22%44%59
  • Mercury's Treads
    Mercury's Treads
    6.8%—18

Later items

What fills each remaining slot

Fourth item

  • Titanic Hydra
    Titanic Hydra
    11%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Infected BonesawQBlunt Force TraumaEHeart ZapperW

Max order·Infected Bonesaw → Blunt Force Trauma → Heart Zapper

90%49%240

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Infected BonesawQQQQQQ
W — Heart ZapperWWWWWW
E — Blunt Force TraumaEEEEEE
R — Maximum DosageRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.