All champions

Dr. Mundo

the Madman of Zaun

TopPatch 16.16Emerald 2+Solo queue

Win rate

—

Pick rate

5%

Ban rate

1%

Games

38

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    DemolishSecond WindOvergrowthInspirationApproach VelocityMagical FootwearAttack SpeedHealth ScalingHealth Scaling
    45%—17

Summoner spells

  • FlashTeleport
    Flash + Teleport
    79%—30

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    50%—19

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Infected BonesawQBlunt Force TraumaEHeart ZapperW

Max order·Infected Bonesaw → Blunt Force Trauma → Heart Zapper

58%—22

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Infected BonesawQQQQQQNo data for level 18
W — Heart ZapperWWWWWNo data for level 18
E — Blunt Force TraumaEEEEEENo data for level 18
R — Maximum DosageRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.