All champions

Ekko

the Boy Who Shattered Time

TopPatch 16.20Emerald 2+Solo queue

Win rate

51%

Pick rate

12%

Ban rate

4%

Games

306

Runes

Most popular first
  • Hail of Blades

    Hail of Blades

    Sudden ImpactGrisly MementosRelentless HunterPrecisionLegend: HasteCut DownAdaptive ForceAdaptive ForceHealth
    23%51%71
  • Hail of Blades

    Hail of Blades

    Sudden ImpactGrisly MementosRelentless HunterPrecisionCut DownLegend: HasteAdaptive ForceAdaptive ForceHealth
    12%—37
  • Hail of Blades

    Hail of Blades

    Sudden ImpactGrisly MementosRelentless HunterSorceryAbsolute FocusScorchAdaptive ForceAdaptive ForceHealth Scaling
    9.5%—29

Summoner spells

  • FlashIgnite
    Flash + Ignite
    64%54%195
  • FlashTeleport
    Flash + Teleport
    34%44%104

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    43%49%132
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    35%52%108
  • Dark SealRefillable Potion
    Dark Seal, Refillable Potion
    11%—33

Core build

First three legendaries, in order
  • Dusk and DawnShadowflameRabadon's Deathcap
    Dusk and Dawn → Shadowflame → Rabadon's Deathcap
    16%—48
  • StormsurgeDusk and DawnRabadon's Deathcap
    Stormsurge → Dusk and Dawn → Rabadon's Deathcap
    16%—48

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    79%51%243
  • Mercury's Treads
    Mercury's Treads
    8.2%—25

Later items

What fills each remaining slot

Fourth item

  • Void Staff
    Void Staff
    7.5%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

TimewinderQPhase DiveEParallel ConvergenceW

Max order·Timewinder → Phase Dive → Parallel Convergence

94%52%288

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — TimewinderQQQQQQ
W — Parallel ConvergenceWWWWWW
E — Phase DiveEEEEEE
R — ChronobreakRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.