All champions

Evelynn

Agony's Embrace

JunglePatch 16.17Emerald 2+Solo queue

Win rate

41%

Pick rate

1%

Ban rate

2%

Games

54

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%41%54

Starting items

Leaving the fountain
  • Gustwalker Hatchling
    Gustwalker Hatchling
    37%20
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    35%19

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    94%39%51

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Hate SpikeQWhiplashEAllureW

Max order·Hate Spike → Whiplash → Allure

43%23

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Hate SpikeQQQQQQQNo data for level 17No data for level 18
W — AllureWWWNo data for level 17No data for level 18
E — WhiplashEEEEEENo data for level 17No data for level 18
R — Last CaressRRRRNo data for level 17No data for level 18
  • Q › W › E31% of games win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.