All champions

Evelynn

Agony's Embrace

JunglePatch 16.20Emerald 2+Solo queue

Win rate

49%

Pick rate

1%

Ban rate

2%

Games

739

Runes

Most popular first
  • Electrocute

    Electrocute

    Sudden ImpactGrisly MementosRelentless HunterSorceryAbsolute FocusGathering StormAdaptive ForceAdaptive ForceHealth Scaling
    19%46%144
  • Electrocute

    Electrocute

    Sudden ImpactGrisly MementosRelentless HunterSorceryAxiom ArcanistGathering StormAdaptive ForceAdaptive ForceHealth
    6.9%45%51
  • Electrocute

    Electrocute

    Sudden ImpactSixth SenseRelentless HunterPrecisionCoup de GraceTriumphAdaptive ForceAdaptive ForceHealth
    4.6%—34

Summoner spells

  • FlashSmite
    Flash + Smite
    100%49%737

Starting items

Leaving the fountain
  • Gustwalker Hatchling
    Gustwalker Hatchling
    22%46%163
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    21%49%155
  • Mosstomper SeedlingHealth PotionStealth Ward
    Mosstomper Seedling, Health Potion, Stealth Ward
    15%55%110

Core build

First three legendaries, in order
  • Lich BaneRabadon's DeathcapVoid Staff
    Lich Bane → Rabadon's Deathcap → Void Staff
    23%56%168
  • Lich BaneRabadon's DeathcapShadowflame
    Lich Bane → Rabadon's Deathcap → Shadowflame
    9.5%49%70
  • Lich BaneRabadon's DeathcapBanshee's Veil
    Lich Bane → Rabadon's Deathcap → Banshee's Veil
    4.6%—34

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    87%49%646

Later items

What fills each remaining slot

Fourth item

  • Banshee's Veil
    Banshee's Veil
    7.4%44%
  • Void Staff
    Void Staff
    4.1%—
  • Shadowflame
    Shadowflame
    2.8%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Hate SpikeQWhiplashEAllureW

Max order·Hate Spike → Whiplash → Allure

73%52%541

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Hate SpikeQQQQQQ
W — AllureWWWWWW
E — WhiplashEEEEEE
R — Last CaressRRRR
  • Q › W › E12% of games60% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.