All champions

Ezreal

the Prodigal Explorer

BotPatch 16.16Emerald 2+Solo queue

Win rate

43%

Pick rate

12%

Ban rate

9%

Games

130

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    Presence of MindLegend: HasteCut DownInspirationCash BackJack Of All TradesAttack SpeedAdaptive ForceHealth
    12%—16

Summoner spells

  • FlashBarrier
    Flash + Barrier
    63%43%82
  • ExhaustFlash
    Exhaust + Flash
    24%—31

Starting items

Leaving the fountain
  • Doran's BowHealth PotionHealth PotionStealth Ward
    Doran's Bow, Health Potion, Health Potion, Stealth Ward
    42%39%54
  • Doran's BowHealth PotionHealth Potion
    Doran's Bow, Health Potion, Health Potion
    34%—44

Core build

First three legendaries, in order
  • Trinity ForceManamuneEndless Hunger
    Trinity Force → Manamune → Endless Hunger
    30%—39
  • Trinity ForceManamuneSerylda's Grudge
    Trinity Force → Manamune → Serylda's Grudge
    14%—18
  • Trinity ForceManamuneSpear of Shojin
    Trinity Force → Manamune → Spear of Shojin
    13%—17

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    60%42%78
  • Gluttonous Greaves
    Gluttonous Greaves
    32%—41

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Mystic ShotQArcane ShiftEEssence FluxW

Max order·Mystic Shot → Arcane Shift → Essence Flux

76%46%99

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Mystic ShotQQQQQQNo data for level 17No data for level 18
W — Essence FluxWWWWNo data for level 17No data for level 18
E — Arcane ShiftEEEEEENo data for level 17No data for level 18
R — Trueshot BarrageRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Bot lane partners

No pairing has come up 60 times yet.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.