All champions

Ezreal

the Prodigal Explorer

MidPatch 16.20Emerald 2+Solo queue

Win rate

47%

Pick rate

10%

Ban rate

3%

Games

119

Runes

Most popular first
  • Electrocute

    Electrocute

    Sudden ImpactSixth SenseTreasure HunterSorceryManaflow BandScorchAttack SpeedAdaptive ForceHealth
    14%—17

Summoner spells

  • FlashIgnite
    Flash + Ignite
    44%50%52
  • ExhaustFlash
    Exhaust + Flash
    22%—26
  • FlashBarrier
    Flash + Barrier
    18%—22

Starting items

Leaving the fountain
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    34%—41
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    23%—27
  • Doran's BowHealth PotionHealth Potion
    Doran's Bow, Health Potion, Health Potion
    18%—22

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    41%—49
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    31%—37

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Mystic ShotQArcane ShiftEEssence FluxW

Max order·Mystic Shot → Arcane Shift → Essence Flux

48%39%57

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Mystic ShotQQQQQQNo data for level 18
W — Essence FluxWWWWNo data for level 18
E — Arcane ShiftEEEEEENo data for level 18
R — Trueshot BarrageRRRRRNo data for level 18
  • W › E › Q24% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.