All champions

Fiddlesticks

the Ancient Fear

SupportPatch 16.18Emerald 2+Solo queue

Win rate

49%

Pick rate

3%

Ban rate

2%

Games

143

Runes

Most popular first
  • Arcane Comet

    Arcane Comet

    Nimbus CloakCelerityScorchDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceHealth Scaling
    15%—22
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceScorchDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceHealth Scaling
    13%—18

Summoner spells

  • FlashIgnite
    Flash + Ignite
    48%41%69
  • FlashHeal
    Flash + Heal
    44%57%63

Starting items

Leaving the fountain
  • Health PotionHealth Potion
    Health Potion, Health Potion
    99%50%141

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    40%37%57
  • Boots of Swiftness
    Boots of Swiftness
    38%58%55
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    14%—20

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Bountiful HarvestWTerrifyQReapE

Max order·Bountiful Harvest → Terrify → Reap

21%—30

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — TerrifyQQQQQQNo data for level 15No data for level 16No data for level 17No data for level 18
W — Bountiful HarvestWWWWWWNo data for level 15No data for level 16No data for level 17No data for level 18
E — ReapEEENo data for level 15No data for level 16No data for level 17No data for level 18
R — CrowstormRRRNo data for level 15No data for level 16No data for level 17No data for level 18
  • Q › E › W13% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Bot lane partners

No pairing has come up 60 times yet.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.