All champions

Fiddlesticks

the Ancient Fear

TopPatch 16.19Emerald 2+Solo queue

Win rate

51%

Pick rate

3%

Ban rate

2%

Games

199

Runes

Most popular first
  • Arcane Comet

    Arcane Comet

    Nimbus CloakAbsolute FocusScorchDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceHealth
    19%—37
  • Arcane Comet

    Arcane Comet

    Nimbus CloakAbsolute FocusScorchPrecisionPresence of MindCoup de GraceAdaptive ForceAdaptive ForceHealth
    17%—34
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceScorchResolveBone PlatingRevitalizeAdaptive ForceAdaptive ForceHealth Scaling
    11%—22

Summoner spells

  • FlashIgnite
    Flash + Ignite
    88%53%175
  • FlashTeleport
    Flash + Teleport
    12%—23

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    90%53%180

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    80%53%159
  • Plated Steelcaps
    Plated Steelcaps
    9.0%—18

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Bountiful HarvestWTerrifyQReapE

Max order·Bountiful Harvest → Terrify → Reap

82%54%163

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — TerrifyQQQQQQ
W — Bountiful HarvestWWWWWW
E — ReapEEEEEE
R — CrowstormRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.