All champions

Fizz

the Tidal Trickster

BotPatch 16.17Emerald 2+Solo queue

Win rate

—

Pick rate

3%

Ban rate

1%

Games

18

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    94%—17

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

No boots have enough games behind them yet.

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Playful / TricksterESeastone TridentWUrchin StrikeQ

Max order·Playful / Trickster → Seastone Trident → Urchin Strike

89%—16

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Urchin StrikeQNo data for level 1No data for level 2QQNo data for level 15No data for level 16No data for level 17No data for level 18
W — Seastone TridentWNo data for level 1No data for level 2WWWWNo data for level 15No data for level 16No data for level 17No data for level 18
E — Playful / TricksterENo data for level 1No data for level 2EEEENo data for level 15No data for level 16No data for level 17No data for level 18
R — Chum the WatersRNo data for level 1No data for level 2RRNo data for level 15No data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Bot lane partners

No pairing has come up 60 times yet.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.