All champions

Fizz

the Tidal Trickster

TopPatch 16.19Emerald 2+Solo queue

Win rate

52%

Pick rate

4%

Ban rate

2%

Games

109

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    92%54%100

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    53%50%58
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    39%—42

Core build

First three legendaries, in order
  • Lich BaneZhonya's HourglassRabadon's Deathcap
    Lich Bane → Zhonya's Hourglass → Rabadon's Deathcap
    15%—16

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    50%52%54
  • Sorcerer's Shoes
    Sorcerer's Shoes
    39%—43

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Playful / TricksterESeastone TridentWUrchin StrikeQ

Max order·Playful / Trickster → Seastone Trident → Urchin Strike

82%54%89

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Urchin StrikeQQQQQQ
W — Seastone TridentWWWWWW
E — Playful / TricksterEEEEEE
R — Chum the WatersRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.