All champions

Galio

the Colossus

MidPatch 16.16Emerald 2+Solo queue

Win rate

45%

Pick rate

7%

Ban rate

4%

Games

53

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    68%—36

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    53%—28
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    42%—22

Core build

No three-item core has enough games behind it yet.

Boots

  • Mercury's Treads
    Mercury's Treads
    34%—18
  • Sorcerer's Shoes
    Sorcerer's Shoes
    28%—15

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Winds of WarQShield of DurandWJustice PunchE

Max order·Winds of War → Shield of Durand → Justice Punch

66%—35

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Winds of WarQQQQQQNo data for level 17No data for level 18
W — Shield of DurandWWWWWWNo data for level 17No data for level 18
E — Justice PunchEEEENo data for level 17No data for level 18
R — Hero's EntranceRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.