All champions

Gnar

the Missing Link

TopPatch 16.17Emerald 2+Solo queue

Win rate

45%

Pick rate

4%

Ban rate

1%

Games

515

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: AlacrityLast StandResolveBone PlatingOvergrowthAttack SpeedAdaptive ForceHealth Scaling
    12%44%63
  • Lethal Tempo

    Lethal Tempo

    Absorb LifeLegend: AlacrityCut DownResolveBone PlatingUnflinchingAttack SpeedAdaptive ForceHealth
    9.7%50%50
  • Lethal Tempo

    Lethal Tempo

    Absorb LifeLegend: AlacrityCut DownResolveBone PlatingOvergrowthAttack SpeedAdaptive ForceHealth
    7.2%—37

Summoner spells

  • FlashTeleport
    Flash + Teleport
    84%45%431
  • ExhaustFlash
    Exhaust + Flash
    7.2%—37
  • FlashIgnite
    Flash + Ignite
    6.4%—33

Starting items

Leaving the fountain
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    31%48%160
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    25%45%129
  • Doran's HelmHealth PotionStealth Ward
    Doran's Helm, Health Potion, Stealth Ward
    13%51%67

Core build

First three legendaries, in order
  • Trinity ForceBlack CleaverSterak's Gage
    Trinity Force → Black Cleaver → Sterak's Gage
    12%58%62
  • Trinity ForceBlack CleaverWit's End
    Trinity Force → Black Cleaver → Wit's End
    5.6%—29
  • Trinity ForceSterak's GageWit's End
    Trinity Force → Sterak's Gage → Wit's End
    4.7%—24

Boots

  • Plated Steelcaps
    Plated Steelcaps
    64%47%328
  • Mercury's Treads
    Mercury's Treads
    24%43%122
  • Boots of Swiftness
    Boots of Swiftness
    9.7%40%50

Later items

What fills each remaining slot

Fourth item

  • Randuin's Omen
    Randuin's Omen
    4.9%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Boomerang Throw / Boulder TossQHyper / WallopWHop / CrunchE

Max order·Boomerang Throw / Boulder Toss → Hyper / Wallop → Hop / Crunch

92%46%474

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Boomerang Throw / Boulder TossQQQQQQ
W — Hyper / WallopWWWWWWW
E — Hop / CrunchEEEEE
R — GNAR!RRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.