All champions

Graves

the Outlaw

JunglePatch 16.16Emerald 2+Solo queue

Win rate

49%

Pick rate

10%

Ban rate

12%

Games

57

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%49%57

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    42%24

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    35%20
  • Mercury's Treads
    Mercury's Treads
    30%17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

End of the LineQQuickdrawESmoke ScreenW

Max order·End of the Line → Quickdraw → Smoke Screen

88%54%50

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — End of the LineQQQQQQ
W — Smoke ScreenWWWWWW
E — QuickdrawEEEEEE
R — Collateral DamageRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 591 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.