All champions

Hecarim

the Shadow of War

JunglePatch 16.16Emerald 2+Solo queue

Win rate

Pick rate

4%

Ban rate

12%

Games

25

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • GhostSmite
    Ghost + Smite
    100%25

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    64%16

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

RampageQSpirit of DreadWDevastating ChargeE

Max order·Rampage → Spirit of Dread → Devastating Charge

88%22

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — RampageQQQQQQNo data for level 16No data for level 17No data for level 18
W — Spirit of DreadWWWWWWNo data for level 16No data for level 17No data for level 18
E — Devastating ChargeEEEENo data for level 16No data for level 17No data for level 18
R — Onslaught of ShadowsRRRNo data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 591 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.