All champions

Hecarim

the Shadow of War

JunglePatch 16.16Emerald 2+Solo queue

Win rate

54%

Pick rate

7%

Ban rate

13%

Games

71

Runes

Most popular first
  • Stormraider's Surge

    Stormraider's Surge

    Nimbus CloakCelerityWaterwalkingPrecisionLegend: HasteTriumphAdaptive ForceAdaptive ForceHealth Scaling
    25%—18

Summoner spells

  • GhostSmite
    Ghost + Smite
    100%54%71

Starting items

Leaving the fountain
  • Gustwalker Hatchling
    Gustwalker Hatchling
    44%—31
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    42%—30

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    75%43%53

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

RampageQSpirit of DreadWDevastating ChargeE

Max order·Rampage → Spirit of Dread → Devastating Charge

92%57%65

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — RampageQQQQQQ
W — Spirit of DreadWWWWWW
E — Devastating ChargeEEEEEE
R — Onslaught of ShadowsRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.