All champions

Heimerdinger

the Revered Inventor

BotPatch 16.17Emerald 2+Solo queue

Win rate

50%

Pick rate

2%

Ban rate

0%

Games

115

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: HasteLast StandInspirationCash BackTriple TonicAdaptive ForceAdaptive ForceHealth
    52%50%60
  • Conqueror

    Conqueror

    TriumphLegend: HasteLast StandInspirationCash BackTriple TonicAdaptive ForceAdaptive ForceHealth Scaling
    13%—15

Summoner spells

  • FlashBarrier
    Flash + Barrier
    63%49%73
  • ExhaustFlash
    Exhaust + Flash
    23%—26
  • FlashTeleport
    Flash + Teleport
    14%—16

Starting items

Leaving the fountain
  • Dark SealRefillable Potion
    Dark Seal, Refillable Potion
    62%52%71
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    31%—36

Core build

First three legendaries, in order
  • Blackfire TorchRabadon's DeathcapZhonya's Hourglass
    Blackfire Torch → Rabadon's Deathcap → Zhonya's Hourglass
    19%—22
  • Blackfire TorchRabadon's DeathcapShadowflame
    Blackfire Torch → Rabadon's Deathcap → Shadowflame
    17%—20

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    76%46%87

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

H-28 G Evolution TurretQHextech Micro-RocketsWCH-2 Electron Storm GrenadeE

Max order·H-28 G Evolution Turret → Hextech Micro-Rockets → CH-2 Electron Storm Grenade

74%49%85

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — H-28 G Evolution TurretQQQQQQ
W — Hextech Micro-RocketsWWWWWW
E — CH-2 Electron Storm GrenadeEEEEEE
R — UPGRADE!!!RRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Bot lane partners

No pairing has come up 60 times yet.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.