All champions

Illaoi

the Kraken Priestess

MidPatch 16.19Emerald 2+Solo queue

Win rate

59%

Pick rate

2%

Ban rate

2%

Games

66

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: HasteLast StandSorceryNimbus CloakTranscendenceAttack SpeedAdaptive ForceHealth
    26%—17

Summoner spells

  • FlashTeleport
    Flash + Teleport
    47%—31
  • CleanseFlash
    Cleanse + Flash
    26%—17

Starting items

Leaving the fountain
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    27%—18
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    24%—16

Core build

No three-item core has enough games behind it yet.

Boots

  • Gluttonous Greaves
    Gluttonous Greaves
    48%—32
  • Mercury's Treads
    Mercury's Treads
    24%—16

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Tentacle SmashQTest of SpiritEHarsh LessonW

Max order·Tentacle Smash → Test of Spirit → Harsh Lesson

55%—36

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Tentacle SmashQQQQQQ
W — Harsh LessonWWWWWW
E — Test of SpiritEEEEEE
R — Leap of FaithRRRR
  • E › Q › W32% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.