All champions

Irelia

the Blade Dancer

MidPatch 16.17Emerald 2+Solo queue

Win rate

49%

Pick rate

6%

Ban rate

11%

Games

236

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationTriple TonicJack Of All TradesAttack SpeedAdaptive ForceHealth
    8.5%—20
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationCash BackJack Of All TradesAttack SpeedAdaptive ForceHealth
    6.8%—16

Summoner spells

  • FlashIgnite
    Flash + Ignite
    73%50%172
  • FlashTeleport
    Flash + Teleport
    22%40%52

Starting items

Leaving the fountain
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    47%58%110
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    39%37%92

Core build

First three legendaries, in order
  • Blade of The Ruined KingKraken SlayerDeath's Dance
    Blade of The Ruined King → Kraken Slayer → Death's Dance
    13%—30
  • Blade of The Ruined KingHullbreakerDeath's Dance
    Blade of The Ruined King → Hullbreaker → Death's Dance
    7.6%—18
  • Blade of The Ruined KingWit's EndDeath's Dance
    Blade of The Ruined King → Wit's End → Death's Dance
    6.4%—15

Boots

  • Plated Steelcaps
    Plated Steelcaps
    37%57%87
  • Mercury's Treads
    Mercury's Treads
    33%43%77
  • Gluttonous Greaves
    Gluttonous Greaves
    14%—33

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

BladesurgeQDefiant DanceWFlawless DuetE

Max order·Bladesurge → Defiant Dance → Flawless Duet

83%53%195

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — BladesurgeQQQQQQ
W — Defiant DanceWWWWWW
E — Flawless DuetEEEEEE
R — Vanguard's EdgeRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.