All champions

Irelia

the Blade Dancer

TopPatch 16.17Emerald 2+Solo queue

Win rate

49%

Pick rate

6%

Ban rate

10%

Games

248

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationTriple TonicJack Of All TradesAttack SpeedAdaptive ForceHealth
    21%53%53
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationJack Of All TradesTriple TonicAttack SpeedAdaptive ForceHealth
    6.9%17
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationTriple TonicCosmic InsightAttack SpeedAdaptive ForceHealth
    6.9%17

Summoner spells

  • FlashIgnite
    Flash + Ignite
    60%50%149
  • ExhaustFlash
    Exhaust + Flash
    23%45%58
  • FlashTeleport
    Flash + Teleport
    16%40

Starting items

Leaving the fountain
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    50%50%125
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    33%50%82

Core build

First three legendaries, in order
  • Blade of The Ruined KingHullbreakerDeath's Dance
    Blade of The Ruined King → Hullbreaker → Death's Dance
    16%40
  • Blade of The Ruined KingHullbreakerWit's End
    Blade of The Ruined King → Hullbreaker → Wit's End
    15%36
  • Blade of The Ruined KingKraken SlayerDeath's Dance
    Blade of The Ruined King → Kraken Slayer → Death's Dance
    6.0%15

Boots

  • Plated Steelcaps
    Plated Steelcaps
    60%47%148
  • Mercury's Treads
    Mercury's Treads
    27%51%67

Later items

What fills each remaining slot

Fourth item

  • Death's Dance
    Death's Dance
    11%

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

BladesurgeQDefiant DanceWFlawless DuetE

Max order·Bladesurge → Defiant Dance → Flawless Duet

89%52%220

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — BladesurgeQQQQQQ
W — Defiant DanceWWWWWW
E — Flawless DuetEEEEEE
R — Vanguard's EdgeRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.