All champions

Jax

Grandmaster at Arms

JunglePatch 16.17Emerald 2+Solo queue

Win rate

—

Pick rate

7%

Ban rate

13%

Games

48

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: AlacrityLast StandInspirationCosmic InsightMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    48%—23

Summoner spells

  • FlashSmite
    Flash + Smite
    100%—48

Starting items

Leaving the fountain
  • Gustwalker Hatchling
    Gustwalker Hatchling
    33%—16

Core build

No three-item core has enough games behind it yet.

Boots

  • Mercury's Treads
    Mercury's Treads
    46%—22

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

EmpowerWCounter StrikeELeap StrikeQ

Max order·Empower → Counter Strike → Leap Strike

79%—38

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Leap StrikeQQQQNo data for level 17No data for level 18
W — EmpowerWWWWWWNo data for level 17No data for level 18
E — Counter StrikeEEEEEENo data for level 17No data for level 18
R — Grandmaster-at-ArmsRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.