All champions

Jax

Grandmaster at Arms

JunglePatch 16.20Emerald 2+Solo queue

Win rate

49%

Pick rate

5%

Ban rate

13%

Games

180

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: AlacrityLast StandInspirationCosmic InsightMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    38%46%69

Summoner spells

  • FlashSmite
    Flash + Smite
    99%48%178

Starting items

Leaving the fountain
  • Gustwalker Hatchling
    Gustwalker Hatchling
    24%—43
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    17%—30
  • Gustwalker HatchlingHealth PotionStealth Ward
    Gustwalker Hatchling, Health Potion, Stealth Ward
    13%—24

Core build

First three legendaries, in order
  • Trinity ForceSundered SkyZhonya's Hourglass
    Trinity Force → Sundered Sky → Zhonya's Hourglass
    17%—31

Boots

  • Plated Steelcaps
    Plated Steelcaps
    40%51%72
  • Mercury's Treads
    Mercury's Treads
    32%50%58

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

EmpowerWCounter StrikeELeap StrikeQ

Max order·Empower → Counter Strike → Leap Strike

79%53%142

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Leap StrikeQQQQQQ
W — EmpowerWWWWWW
E — Counter StrikeEEEEEE
R — Grandmaster-at-ArmsRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.