All champions

Jax

Grandmaster at Arms

JunglePatch 16.21Emerald 2+Solo queue

Win rate

48%

Pick rate

6%

Ban rate

12%

Games

121

Runes

Most popular first
  • Lethal Tempo

    Lethal Tempo

    TriumphLegend: AlacrityLast StandInspirationCosmic InsightMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    33%—40

Summoner spells

  • FlashSmite
    Flash + Smite
    99%48%120

Starting items

Leaving the fountain
  • Gustwalker Hatchling
    Gustwalker Hatchling
    15%—18
  • Gustwalker HatchlingHealth PotionStealth Ward
    Gustwalker Hatchling, Health Potion, Stealth Ward
    14%—17
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    12%—15

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    43%48%52
  • Mercury's Treads
    Mercury's Treads
    40%—49

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

EmpowerWCounter StrikeELeap StrikeQ

Max order·Empower → Counter Strike → Leap Strike

73%55%88

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Leap StrikeQQQQQQ
W — EmpowerWWWWWW
E — Counter StrikeEEEEEE
R — Grandmaster-at-ArmsRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,055 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.