Jax
Grandmaster at Arms
Win rate
46%
Pick rate
5%
Ban rate
13%
Games
67
Runes
No rune page has been run often enough to be worth naming yet.
Summoner spells
- Exhaust + Flash

48%—32 - Flash + Ignite

45%—30
Starting items
- Doran's Bow, Health Potion, Health Potion, Stealth Ward



36%—24
Core build
No three-item core has enough games behind it yet.
Boots
- Mercury's Treads
40%—27 - Plated Steelcaps
28%—19
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
W
E
QMax order·Empower → Counter Strike → Leap Strike
Level by level
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | No data for level 18 | ||||||||||||||
| W | W | W | W | W | No data for level 18 | |||||||||||||
| E | E | E | E | E | No data for level 18 | |||||||||||||
| R | R | R | No data for level 18 |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

