All champions

Jax

Grandmaster at Arms

MidPatch 16.21Emerald 2+Solo queue

Win rate

46%

Pick rate

6%

Ban rate

12%

Games

59

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • ExhaustFlash
    Exhaust + Flash
    46%—27
  • FlashIgnite
    Flash + Ignite
    34%—20

Starting items

Leaving the fountain
  • Doran's BowHealth PotionHealth PotionStealth Ward
    Doran's Bow, Health Potion, Health Potion, Stealth Ward
    42%—25

Core build

No three-item core has enough games behind it yet.

Boots

  • Mercury's Treads
    Mercury's Treads
    32%—19
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    31%—18
  • Plated Steelcaps
    Plated Steelcaps
    29%—17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

EmpowerWCounter StrikeELeap StrikeQ

Max order·Empower → Counter Strike → Leap Strike

73%—43

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Leap StrikeQQQQNo data for level 17No data for level 18
W — EmpowerWWWWWWNo data for level 17No data for level 18
E — Counter StrikeEEEEEENo data for level 17No data for level 18
R — Grandmaster-at-ArmsRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,055 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.