All champions

Jayce

the Defender of Tomorrow

JunglePatch 16.17Emerald 2+Solo queue

Win rate

54%

Pick rate

13%

Ban rate

29%

Games

234

Runes

Most popular first
  • First Strike

    First Strike

    Cash BackTriple TonicCosmic InsightPrecisionCut DownLegend: HasteAdaptive ForceAdaptive ForceHealth Scaling
    33%51%78
  • First Strike

    First Strike

    Cash BackTriple TonicCosmic InsightPrecisionLegend: HasteCut DownAdaptive ForceAdaptive ForceHealth Scaling
    20%—46
  • First Strike

    First Strike

    Cash BackTriple TonicCosmic InsightDominationSudden ImpactTreasure HunterAdaptive ForceAdaptive ForceHealth Scaling
    9.0%—21

Summoner spells

  • FlashSmite
    Flash + Smite
    100%54%233

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    53%53%123
  • Scorchclaw Pup
    Scorchclaw Pup
    19%—44
  • Scorchclaw PupHealth PotionStealth Ward
    Scorchclaw Pup, Health Potion, Stealth Ward
    14%—33

Core build

First three legendaries, in order
  • Voltaic CycloswordBastionbreakerEdge of Night
    Voltaic Cyclosword → Bastionbreaker → Edge of Night
    9.8%—23
  • Youmuu's GhostbladeVoltaic CycloswordBastionbreaker
    Youmuu's Ghostblade → Voltaic Cyclosword → Bastionbreaker
    7.3%—17
  • HubrisVoltaic CycloswordBastionbreaker
    Hubris → Voltaic Cyclosword → Bastionbreaker
    7.3%—17

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    65%56%151
  • Boots of Swiftness
    Boots of Swiftness
    8.1%—19
  • Plated Steelcaps
    Plated Steelcaps
    6.8%—16

Later items

What fills each remaining slot

Fourth item

  • Serylda's Grudge
    Serylda's Grudge
    19%—
  • Edge of Night
    Edge of Night
    13%—
  • Serpent's Fang
    Serpent's Fang
    9.8%—
  • Lord Dominik's Regards
    Lord Dominik's Regards
    7.7%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

To the Skies! / Shock BlastQLightning Field / Hyper ChargeWThundering Blow / Acceleration GateE

Max order·To the Skies! / Shock Blast → Lightning Field / Hyper Charge → Thundering Blow / Acceleration Gate

97%55%226

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — To the Skies! / Shock BlastQQQQQQQ
W — Lightning Field / Hyper ChargeWWWWWWW
E — Thundering Blow / Acceleration GateEEEEEEE
R — Mercury Cannon / Mercury HammerR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.